# Apache Cordova Documentation

# Icons and Splash Screens

This section shows how to configure an app's icon and optional splash screen for various platforms, both when working in the Cordova CLI (described in The Command-Line Interface) or using platform-specific SDK tools (detailed in the Platform Guides).

## Configuring Icons in the CLI

When working in the CLI, icon source files are located within various platform-specific subdirectories within the project's `www/res/icons` directory. Newly created projects come with a default set of Cordova icons for you to replace for the platforms you wish to target.

Android specifies icons for low, medium, high, and extra-high resolutions:

        android/icon-36-ldpi.png
        android/icon-48-mdpi.png
        android/icon-72-hdpi.png
        android/icon-96-xhdpi.png

The iOS platform specifies 72-pixel-square icons for iPads, and 57-pixel icons for iPhones and iPods, with high-resolution 2x variants for retina displays:

        ios/icon-57-2x.png
        ios/icon-57.png
        ios/icon-72-2x.png
        ios/icon-72.png

Windows Phone specifies a default 48-pixel icon, along with various devices' background tiling images used when representing applications:

        windows-phone/icon-48.png
        windows-phone/icon-62-tile.png
        windows-phone/icon-173-tile.png

Blackberry 10 requires an icon element in config.xml:

        <icon src="blackberry10/icon-86.png" />

See BlackBerry's documentation for tareting multiple sizes and locales.

[http://developer.blackberry.com/html5/documentation/icon_element.html]

Tizen requires an 128-pixel icon:

        tizen/icon-128.png

## Configuring Splash Screens in the CLI

Use the Splashscreen API to enable display of an app's introductory splash screen on many platforms. When working in the CLI, splash screen source files are located within the project's `www/res/screens` subdirectory.

Android specifies both portrait- and landscape-oriented splash screen images for low, medium, high, and extra-high resolutions:

        android/screen-hdpi-landscape.png
        android/screen-hdpi-portrait.png
        android/screen-ldpi-landscape.png
        android/screen-ldpi-portrait.png
        android/screen-mdpi-landscape.png
        android/screen-mdpi-portrait.png
        android/screen-xhdpi-landscape.png
        android/screen-xhdpi-portrait.png

The iOS platform specifies variants for iPhone/iPod and iPad, with variants for retina displays and different orientations. The 568h file applies to the iPhone 5's taller screen:

        ios/screen-ipad-landscape-2x.png
        ios/screen-ipad-landscape.png
        ios/screen-ipad-portrait-2x.png
        ios/screen-ipad-portrait.png
        ios/screen-iphone-landscape-2x.png
        ios/screen-iphone-landscape.png
        ios/screen-iphone-portrait-2x.png
        ios/screen-iphone-portrait.png
        ios/screen-iphone-portrait-568h-2x.png

Windows Phone specifies a single splash screen image:

        windows-phone/screen-portrait.jpg

The following sections detail how to set up splash screens when working with SDKs and related command-line tools described in Platform Guides.

Don't forget to install the SplashScreen plugin before trying to use the `navigator.splashscreen.hide()` or `navigator.splashscreen.show()` methods.

## Splash Screens for the Android Platform

Place 9-patch image files in the Android project's `platforms/android/res/drawable*` directories.

The size for each should be:

- xlarge (xhdpi): at least 960 × 720
- large (hdpi): at least 640 × 480
- medium (mdpi): at least 470 × 320
- small (ldpi): at least 426 × 320

If you want to use the default splash screen images provided in Cordova, you'll need to copy the png files from `platforms/android/www/res/screen/android` to `platforms/android/res/drawable*/`:

    cd platforms/android/res
    mkdir drawable-port-ldpi
    cp -p ../assets/www/res/screen/android/screen-ldpi-portrait.png drawable-port-ldpi/screen.png
    mkdir drawable-land-ldpi
    cp -p ../assets/www/res/screen/android/screen-ldpi-landscape.png drawable-land-ldpi/screen.png
    mkdir drawable-port-mdpi
    cp -p ../assets/www/res/screen/android/screen-mdpi-portrait.png drawable-port-mdpi/screen.png
    mkdir drawable-land-mdpi
    cp -p ../assets/www/res/screen/android/screen-mdpi-landscape.png drawable-land-mdpi/screen.png
    mkdir drawable-port-hdpi
    cp -p ../assets/www/res/screen/android/screen-hdpi-portrait.png drawable-port-hdpi/screen.png
    mkdir drawable-land-hdpi
    cp -p ../assets/www/res/screen/android/screen-hdpi-landscape.png drawable-land-hdpi/screen.png
    mkdir drawable-port-xhdpi
    cp -p ../assets/www/res/screen/android/screen-xhdpi-portrait.png drawable-port-xhdpi/screen.png
    mkdir drawable-land-xhdpi
    cp -p ../assets/www/res/screen/android/screen-xhdpi-landscape.png drawable-land-xhdpi/screen.png

The `drawable` directory names must follow the Android conventions for supporting screen sizes and alternate resources.

In `config.xml` in the project's `www` directory, add the following preferences:

    <preference name="SplashScreen" value="splash" />
    <preference name="SplashScreenDelay" value="10000" />

The first line sets the image to display as the splash screen. This is the file name of the png in the `drawable*` directories. If you name the image anything other than `splash.png`, you need to modify this line. Do not include the filename extension (i.e., `.png`). If you want to use the default splash screens provided in Cordova as listed above, use the value `screen`.

The second line sets the default delay of how long the splashscreen appears in milliseconds. This should be the maximum expected start time. The default value for SplashScreenDelay is 3000 ms.

Finally, the splash screen should be present only as long as necessary. When your app has started and the webview has loaded, your app should hide the splash screen so that your main view is visible. Because the app start time will vary quite a bit due to a number of factors, it is recommended that your app explicitly invoke `navigator.splashscreen.hide()` in the Javascript method that responds to the `deviceready` event. Otherwise the splash screen will be visible for the SplashScreenDelay value that you configured above. This event-driven approach is highly recommended versus having the splash screen visible for always a fixed duration.

## Splash Screens for the iOS Platform

Copy splash screen images into the iOS project's `Resources/splash` directory. Only add those images for the devices you want to support, such as iPad or iPhone. The size of each image should be:

- Default-568h@2x~iphone.png (640x1136 pixels)
- Default-Landscape@2x~ipad.png (2048x1496 pixels)
- Default-Landscape~ipad.png (1024x748 pixels)
- Default-Portrait@2x~ipad.png (1536x2008 pixels)
- Default-Portrait~ipad.png (768x1004 pixels)
- Default@2x~iphone.png (640x960 pixels)
- Default~iphone.png (320x480 pixels)

## Splash Screens for the BlackBerry 10 Platform

Add a rim:splash element to config.xml for each resolution and locale you wish to support:

http://developer.blackberry.com/html5/documentation/rim_splash_element.html